![]() Players choose planets, battles, and even mission objectives as they progress through a unique storyline for each race. In the main campaign for single players, there are four playable races, each with its own strengths, weaknesses, and mandates: The gruesome, warmongering Orks the ancient, elf-like Eldar the genetically engineered Tyranids and the enhanced-human, heavily armed Space Marines. Cover is a bigger consideration than in the first game, for example, both offensively and defensively, and computer-controlled units react more quickly and intelligently, according to their current situations. ![]() As was the original Dawn of War, the sequel was developed by the real-time strategy specialists at Relic Entertainment, and it makes use of concepts from the studios' Company of Heroes, as well as from the earlier Warhammer game.
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